Showing posts with label 【FLUTTER ANDROID STUDIO and IOS】custom lite rolling switch. Show all posts
Showing posts with label 【FLUTTER ANDROID STUDIO and IOS】custom lite rolling switch. Show all posts

Friday, May 21, 2021

【FLUTTER ANDROID STUDIO and IOS】custom lite rolling switch

 import 'package:flutter/material.dart';

import 'package:lite_rolling_switch/lite_rolling_switch.dart';
void main() {
runApp(MyApp());
}

class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
// This makes the visual density adapt to the platform that you run
// the app on. For desktop platforms, the controls will be smaller and
// closer together (more dense) than on mobile platforms.
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: DemoScreen(),
);
}
}
class DemoScreen extends StatefulWidget {


@override
_DemoScreenState createState() => _DemoScreenState();
}

class _DemoScreenState extends State<DemoScreen> {
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.teal[50],
appBar: AppBar(
automaticallyImplyLeading: false,
backgroundColor: Colors.black,
title: Text('Flutter Custom Rolling Switch'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text("Do you like Flutter?", style: TextStyle(
fontSize: 22,
fontWeight: FontWeight.bold
),
),

Padding(
padding: EdgeInsets.only(top: 20),
child: LiteRollingSwitch(
value: true,
textOn: 'Yes',
textOff: 'No',
colorOn: Colors.cyan,
colorOff: Colors.red[400],
iconOn: Icons.check,
iconOff: Icons.power_settings_new,
animationDuration: Duration(milliseconds: 800),
onChanged: (bool state) {
print('turned ${(state) ? 'yes' : 'no'}');
},
),
)
],
),
),
);
}
}