Information about object: objController
Sprite: sprController
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
No Physics Object
Create Event:
execute code:
global.strName=get_string("Type your name","The Rock");set variable nameX to 10
set variable nameY to 10
Draw Event:
execute code: draw_text(nameX,nameY,global.strName);
No comments:
Post a Comment